Narrative Designer VOKI Games
Generating new ideas for game plots.
Creating characters that captivate players at first glance.
Writing all types of texts, including documentation and in-game content: loglines, synopses, drafts, flowcharts, comics, character profiles, tutorials, UI texts.
Collaborating with other departments in product development (game designers, technical designers, developers, etc.)
Participating in the planning of the visual aspects of the game.
Working with feedback from players and team members.
Reviewing game builds, analyze them, and make necessary changes to the script.
Mystery Matters Deadly Peak
As a scriptwriter for this adventure, I developed intricate storylines, crafted compelling character arcs, and wrote engaging, memorable dialogue. I focused on tailoring the narrative to fit the genre and resonate with the target audience, while actively collaborating with the team to refine pacing and enhance the script’s dramatic impact. It was a rewarding experience to contribute to a story that truly brought the project’s vision to life.
Mystery Matters Fatal Painting
In the this project, I contributed to both mystical and detective adventure storylines. My work involved developing the concept for an expedition, creating unique and engaging new characters, designing detailed story flowcharts, and writing comics to enhance the narrative. Additionally, I crafted background behaviors to bring the game world to life. I collaborated closely with the art department, providing feedback and ensuring that the visuals aligned seamlessly with the story and characters.
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